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Eldest souls play time
Eldest souls play time













It keeps you on the edge, as any hit from an enemy could be fatal, while granting insane mobility and damage. This combination allows you to use your Windslide multiple times while sacrificing your HP with each use. Personally, one of my favorite combos is Windslide (A branch all about quick dashes and mobility) infused with the Deer God Shard (A shard all about sacrificing your HP for insane buffs). Those two systems combined (Talents and Shards) grant a large variety of builds, progression, and customization for players. Shards embody the power of each God, and they can be used actively, kind of like a spell, or "infused" into your base actions, granting passive effects and abilities on top of your kit. The Talent tree forms the base of the progression, but on top of it, there are the "Shards," dropped by the fallen Old Gods. The Tree has 3 branches that then branch out into two more, and then each individual branch has a multitude of different choices, so as you can imagine there’s quite a lot of variety. Players gain "talent points" when defeating bosses, which can be spent in our Talent Tree. How impactful is this system? Which are your favorite combinations?Ĭostantini: Our customization system is kind of a mash-up of all the elements we loved from our favorite games. Q: The possibility for players to build characters the way they want seems very intriguing. The world shares some similarities with our Earth, as kingdoms rise and fall, men lust for power and look for comfort in faith, but there’s obviously a huge "fantastical" element within it, with manifest Gods walking among Men, arcane artifacts, and materials, and dark mysteries buried deep beneath. We began with an overall story arc of the world, describing the centuries of history ahead of the player, and then slowly hand-picked which bits and clues we wanted to spread across the game world. Q: What was the world-building process like for you from a development standpoint? Is the world of Eldest Souls similar to Earth?Ĭostantini: As first-timers, it was a very rough process. To keep it brief, the Moon’s shard brought many things to the world, some say Gods, some say Men, but it surely brought life, strife, and change. How do the Moon's shards work? Can you tell me more about the lore of the game?Ĭostantini: It’s always hard to speak about lore since we’re huge fans of the Souls series' "fragmented" storytelling, and we hope each player will make up their own mind about the history of the world. Q: The story trailer is very interesting. I really hope more people will find his work (especially the ones that are passionate about Dark Souls and lore), it’s a masterpiece.

#Eldest souls play time series#

Berserk has been the inspiration for a whole genre, from other stories, comics, Mangas, and games (like the Souls series itself). Was Kentaro Miura's work on Berserk an influence on Eldest Souls?īarsotti: I mean… I think we made it pretty obvious we are both HUGE fans of Kentaro and we were very sad about his passing this year.

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Q: The main character seems to have some of Guts' traits. RELATED: Soulslike Mortal Shell Reveals Virtuous Cycle DLC The whole Souls series has been a huge inspiration, but we took more from games such as Titan Souls and Furi, and our favorite books, Mangas, and movies. It felt like a tiny revolution in the gaming world, and it truly spawned its own genre of games over the years. Costantini: I don’t think any game has had as big an impact on me as Demon's Souls.













Eldest souls play time